Post by Alien-Child on Aug 12, 2012 10:11:38 GMT -5
Name:
King Bowser Koopa
Age:
30
Gender:
Male
Species:
Koopa
Affiliation:
Evil
Description:
Status:
King of the Koopas
Location:
Dark Land, Mushroom World
Abilities:
Bowser is somewhat considered a super koopa, as he possess abilities from many Koopas. The fire breath of a Fire Bro, the unlimited loads of hammers of a Hammer Bro, spiky shells like a Spiny, and the magic of a MagiKoopa. Speaking of magic, Bowser has the power to shapeshift into anything, but most of these forms don't help him in battle...except growing in size. Bowser's true height is a mystery.
He can grow into massive size, averaging over 12 feet tall. He also has the power to teleport, though his teleporting lax when in battle, making him port in short distances. He's also highly durable against conventional mortal weapons, like guns, giving him two extra dice points in defense.
Fire-Bro Breath- Bowser is highly known for his fire dragon breath. Bowser can spit out numerous fireballs, and if he charges, he can unleash a massive fire blast.
Bowser Bomb- Similar to Mario’s drop attack, only his is twice as strong. It’s so strong, he creates shockwaves.
Hammer Bro Toss- Bowser displays Hammer Bro characteristics by tossing a barrage of hammers.
Spiny Fortress- Displaying Spiny characteristics, Bowser ducks in his shell and whirls so fast, he could create strong winds around him.
Koopa-Pack, Attack!!- Bowser summons up minions, depending on the number of foes, but x2 each foe. He must roll a 4-sided dice to see what type of minions arrive.
1.Koopas: Regular Koopas that aren’t skilled fighters. They duck in their shells when hit, and their shells can be used as projectiles.
2.Gombas: Little hostile mushrooms monsters that can only bite you.
3.Hammer Bros: Stronger troops of Bowser’s. They can toss a barrage of hammers.
4.MagiKoopas: These mages uses wands to fire magic blasts. The results upon hit turn the foe into random but harmless beings.
He's also armed with a Clown Car, a hovering pod used for transportation, as well as battle. In the pod, his defense dice increases by 3, but only against physical attacks. The boost does not apply to physical attack while the enemy is flying, or projectiles from any means.
Clown Pound- Simply, his pod pounds on his enemies. This would make it easier for the foe to attack him, for he’ll be closer to the ground.
Mecha Koopa- He drops toy Koopas to attack the foes; up to three. If these were to get damaged, they can be tossed right back at Bowser.
Big Steelie- Ducking inside, Bowser drops a giant steel ball to flatten his foes. They of course roll across the field.
Cannon mode- Rocket thrusters pop out like wings, mostly used for extra speed. In battle, they fire fireballs.
Mouth Cannon- The mouth reveals a laser cannon. But it takes two turns to charge to unleash a massive beam.
Weakness:
Many of his attacks have wide ranged weaknesses. Even his ultimate skill can be crippled if you hit him hard in the face. He's also puddy around Peach. While he would keep her in line, when needed, he cannot bring himself to hit her...EVER, and she can trick easier than anyone. Also, he can become the worried mother if anyone were to threaten his kids. Sure, he'd be Godzilla if someone hurts them, but he still doesn't want to see them hurt.
He's also incompetent, many times, lacking much common-sense, even though he's sometimes intelligent. Also, while he hates his ex-wife, he also fears her. She's more wicked than he is.
POW Move:
Bowserzilla: Many Magikoopas combine their magic, increasing Bowser about twelve stories tall. This can last to about five turns, and his power and defense increases. However, he's very weak in the eyes, if you can manage to aim there.
Chaos/Magic Ability:
Giga Bowser: A being even bigger and worse than Bowserzilla. Whe absorbing a high amount of negative energy, (say all seven Chaos Emeralds), he becomes this monster. All sanity is lost, while little memories of his normal self are there, its mostly hatred for the Mario Bros, he'll go in a bloody fury to squash them.
Personality:
Bowser's pretty much the typical villain of pure evil with immense hatred and anger. Cruel and ruthless, he was typically portrayed as a power-hungry tyrant who led violent attacks that threatened the lives of hundreds. But only a few can reach his soft side. He constantly kidnaps Princess Peach Toadstool in order to win her heart. Though while he would almost anything for (as long as it doesn't involve letting her go), he will use some force to keep her in line. Then there's his kids. Though he's a huge fan of tough love, he loves his kids so, especially his youngest, Bowser Jr.
History:
Bowser was destined to take the role as king of koopas. But his adviser, Kamek, foretold that two plumbers would cause him great havoc in the future. To prevent this, Kamek kidnapped the babies, but unfortunately missed Baby Mario, who was found by a clan of Yoshis. They fought Baby Bowser together, rescuing Baby Luigi, and returning them to their newly parents.
Years have passed, and the brother mysteriously vanished. Bowser became new king of koopas, and married another super Koopa, named Clawdia. It was short lives after she gave birth to seven children throughout the years. Though separated, they weren't officially divorced, as Bowser quickly began invading the Mushroom Kingdom, and captured Princess Peach...but during that, he followed her when she escaped through a warp zone out of a TV in the real world...where she tried to hide behind a lone civilian named Mario. He was easily cast aside, allowing Bowser to snatch the princess. It seemed her so-called savior was a push-over.
But he was wrong, as Mario broke into his castle, interrupting his wedding with Princess Peach, and used a Starman to defeat him; hurling him into the horizon.
Returning home, and in a furious mood, his troops began rebuilding his castle. Just when he thought it couldn't get any worse, he was greeted with an angry call from his ex-wife, who found out about his secret wedding with Peach. As punishment, she left him in care of their seven kids...including her newly born egg, which has yet to be hatched. Surprisingly, Bowser was rather protective of the egg, and personally cared and waited it...until his newborn son was hatched. He quickly developed a close bond with the koopaling, and personally named him Bowser Koopa the II...or Bowser Jr.
Since then, Bowser again and again kidnapped the princess in order to rule the kingdom and marry her. But again, Mario stops him, growing stronger every battle. Though every bout wasn't always the same, for most of the time, Bowser had to side with Mario to fight a evil that threatens the both of them. He'd never admit it to even himself, but he slowly grown a respect for the plumber. But will he ever truly do?
Nope.
King Bowser Koopa
Age:
30
Gender:
Male
Species:
Koopa
Affiliation:
Evil
Description:
Status:
King of the Koopas
Location:
Dark Land, Mushroom World
Abilities:
Bowser is somewhat considered a super koopa, as he possess abilities from many Koopas. The fire breath of a Fire Bro, the unlimited loads of hammers of a Hammer Bro, spiky shells like a Spiny, and the magic of a MagiKoopa. Speaking of magic, Bowser has the power to shapeshift into anything, but most of these forms don't help him in battle...except growing in size. Bowser's true height is a mystery.
He can grow into massive size, averaging over 12 feet tall. He also has the power to teleport, though his teleporting lax when in battle, making him port in short distances. He's also highly durable against conventional mortal weapons, like guns, giving him two extra dice points in defense.
Fire-Bro Breath- Bowser is highly known for his fire dragon breath. Bowser can spit out numerous fireballs, and if he charges, he can unleash a massive fire blast.
Bowser Bomb- Similar to Mario’s drop attack, only his is twice as strong. It’s so strong, he creates shockwaves.
Hammer Bro Toss- Bowser displays Hammer Bro characteristics by tossing a barrage of hammers.
Spiny Fortress- Displaying Spiny characteristics, Bowser ducks in his shell and whirls so fast, he could create strong winds around him.
Koopa-Pack, Attack!!- Bowser summons up minions, depending on the number of foes, but x2 each foe. He must roll a 4-sided dice to see what type of minions arrive.
1.Koopas: Regular Koopas that aren’t skilled fighters. They duck in their shells when hit, and their shells can be used as projectiles.
2.Gombas: Little hostile mushrooms monsters that can only bite you.
3.Hammer Bros: Stronger troops of Bowser’s. They can toss a barrage of hammers.
4.MagiKoopas: These mages uses wands to fire magic blasts. The results upon hit turn the foe into random but harmless beings.
He's also armed with a Clown Car, a hovering pod used for transportation, as well as battle. In the pod, his defense dice increases by 3, but only against physical attacks. The boost does not apply to physical attack while the enemy is flying, or projectiles from any means.
Clown Pound- Simply, his pod pounds on his enemies. This would make it easier for the foe to attack him, for he’ll be closer to the ground.
Mecha Koopa- He drops toy Koopas to attack the foes; up to three. If these were to get damaged, they can be tossed right back at Bowser.
Big Steelie- Ducking inside, Bowser drops a giant steel ball to flatten his foes. They of course roll across the field.
Cannon mode- Rocket thrusters pop out like wings, mostly used for extra speed. In battle, they fire fireballs.
Mouth Cannon- The mouth reveals a laser cannon. But it takes two turns to charge to unleash a massive beam.
Weakness:
Many of his attacks have wide ranged weaknesses. Even his ultimate skill can be crippled if you hit him hard in the face. He's also puddy around Peach. While he would keep her in line, when needed, he cannot bring himself to hit her...EVER, and she can trick easier than anyone. Also, he can become the worried mother if anyone were to threaten his kids. Sure, he'd be Godzilla if someone hurts them, but he still doesn't want to see them hurt.
He's also incompetent, many times, lacking much common-sense, even though he's sometimes intelligent. Also, while he hates his ex-wife, he also fears her. She's more wicked than he is.
POW Move:
Bowserzilla: Many Magikoopas combine their magic, increasing Bowser about twelve stories tall. This can last to about five turns, and his power and defense increases. However, he's very weak in the eyes, if you can manage to aim there.
Chaos/Magic Ability:
Giga Bowser: A being even bigger and worse than Bowserzilla. Whe absorbing a high amount of negative energy, (say all seven Chaos Emeralds), he becomes this monster. All sanity is lost, while little memories of his normal self are there, its mostly hatred for the Mario Bros, he'll go in a bloody fury to squash them.
Personality:
Bowser's pretty much the typical villain of pure evil with immense hatred and anger. Cruel and ruthless, he was typically portrayed as a power-hungry tyrant who led violent attacks that threatened the lives of hundreds. But only a few can reach his soft side. He constantly kidnaps Princess Peach Toadstool in order to win her heart. Though while he would almost anything for (as long as it doesn't involve letting her go), he will use some force to keep her in line. Then there's his kids. Though he's a huge fan of tough love, he loves his kids so, especially his youngest, Bowser Jr.
History:
Bowser was destined to take the role as king of koopas. But his adviser, Kamek, foretold that two plumbers would cause him great havoc in the future. To prevent this, Kamek kidnapped the babies, but unfortunately missed Baby Mario, who was found by a clan of Yoshis. They fought Baby Bowser together, rescuing Baby Luigi, and returning them to their newly parents.
Years have passed, and the brother mysteriously vanished. Bowser became new king of koopas, and married another super Koopa, named Clawdia. It was short lives after she gave birth to seven children throughout the years. Though separated, they weren't officially divorced, as Bowser quickly began invading the Mushroom Kingdom, and captured Princess Peach...but during that, he followed her when she escaped through a warp zone out of a TV in the real world...where she tried to hide behind a lone civilian named Mario. He was easily cast aside, allowing Bowser to snatch the princess. It seemed her so-called savior was a push-over.
But he was wrong, as Mario broke into his castle, interrupting his wedding with Princess Peach, and used a Starman to defeat him; hurling him into the horizon.
Returning home, and in a furious mood, his troops began rebuilding his castle. Just when he thought it couldn't get any worse, he was greeted with an angry call from his ex-wife, who found out about his secret wedding with Peach. As punishment, she left him in care of their seven kids...including her newly born egg, which has yet to be hatched. Surprisingly, Bowser was rather protective of the egg, and personally cared and waited it...until his newborn son was hatched. He quickly developed a close bond with the koopaling, and personally named him Bowser Koopa the II...or Bowser Jr.
Since then, Bowser again and again kidnapped the princess in order to rule the kingdom and marry her. But again, Mario stops him, growing stronger every battle. Though every bout wasn't always the same, for most of the time, Bowser had to side with Mario to fight a evil that threatens the both of them. He'd never admit it to even himself, but he slowly grown a respect for the plumber. But will he ever truly do?
Nope.